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PJ Ace's $102,725 AI Episode: Where the Money Went

At a glanceQuick answers
What cost $102,725?
Nexus Episode 8, Prison Break, all three parts, about 15 minutes, per PJ Ace. Part I runs 4:40.
Where did the money go?
80% labor and 20% animation costs, in his words. He gave no line items.
What does one AI generation run cost?
About $15 to $25 per 30-second sequence run, he says, with 3 to 7 runs per sequence.
Who paid?
He says Dreamina funds the episodes.
Editorial illustration on a near-white ground. Text reads What an AI episode cost, 45 days, three parts, about 15 minutes, with the number $102,725 above a clapperboard split into a large Labor 80% block and a small Animation 20% block.
Fig 0The split PJ Ace gave in a reply on X. Made by CellCog's image agent, running GPT Image 2.5.

PJ Ace says the eighth episode of his Nexus series cost $102,725 and took 45 days to make. He posted the figure on X on November 13, 2026, and the post passed 2,795,000 views by 14:16 UTC the next day. In replies he said 80% of it was labor and 20% animation costs, and that the figure covers all three parts of the episode.

This page is written from his thread on X and his replies, read through X’s API, and from the episode page on Latent Matinee, a site that catalogues films made with AI.

On this page · 7 sectionsOpen
  1. What he posted
  2. Where the money went, in his words
  3. The tools he named
  4. What he says about longer films
  5. What we did not check
  6. Where CellCog sits
  7. Sources
Key points5 · 6 min full read
  1. A clapperboard with a dollar coin.
    PJ Ace posted on November 13, 2026 that Nexus Episode 8 cost $102,725 and took 45 days. The post passed 2,795,000 views.
  2. A pie with a large blue slice and a small amber slice.
    In replies he put the split at 80% labor and 20% animation costs, and said the figure covers all three parts, about 15 minutes in total.
  3. A film strip inside a loop of arrows.
    He says each 30-second sequence runs 3 to 7 times at about $15 to $25 a run. By our arithmetic that is $1,350 to $5,250 for 15 minutes.
  4. Three fanned cards: a character sheet, a landscape and a film frame.
    His thread names Claude for planning, GPT 2.5 Sunburst and Seedream 5.5 for designs and plates, and Seedance for animation. No 3D.
  5. A calculator under a magnifying glass.
    He did not say what else sits in the 20%. Dreamina, the series partner, funds the episodes, he says.

§ 01What he posted

  • The headline. “This episode cost $102,725 and took 45 days to make.”
  • The claim. The next line: “but I think we’ve finally solved AI Filmmaking.”
  • The episode. Prison Break, Episode 8 of Nexus. Latent Matinee says the original 4:40 release is Part I, and PJ Ace says Parts II and III follow over the next two weeks.
  • The story. He calls it an homage to Nausicaä of the Valley of the Wind.

§ 02Where the money went, in his words

He answered cost questions in the replies, not in the thread itself.

  • The split. To one reply he wrote: “80% labor 20% animation costs” (reply).
  • What the figure covers. He said “it’ll be a 15 min episode in its entirety” and that the aggregate cost of labor and animation is over $100,000, mostly labor (reply).
  • Who pays. “Over part 1, part 2 and part 3 of this episode. And Dreamina funds these” (reply).
  • One run. “We run each 30 sec sequence between 3-7 times. Each run is about $15-25 depending on a few factors” (reply).
Item Source Amount
Whole episode, three parts His post $102,725
Labor, 80% His reply, our arithmetic $82,180
Animation costs, 20% His reply, our arithmetic $20,545
Generation runs for 15 minutes, low end 30 sequences x 3 runs x $15 $1,350
Generation runs for 15 minutes, high end 30 sequences x 7 runs x $25 $5,250
Table 1The $102,725 by his split, and the runs by his numbers
Reported cost split of $102,725, in thousands of dollars.Bar chart of PJ Ace's reported cost split for Nexus Episode 8, in thousands of dollars: labor 82.2, animation costs 20.5, and our estimate of generation runs for 15 minutes at 1.4 to 5.3.Labor82.2Animation costs20.5Runs, high end5.3Runs, low end1.4Reported cost split of $102,725, in thousands of dollars.Bar chart of PJ Ace's reported cost split for Nexus Episode 8, in thousands of dollars: labor 82.2, animation costs 20.5, and our estimate of generation runs for 15 minutes at 1.4 to 5.3.Labor82.2Animation costs20.5Runs, high end5.3Runs, low end1.4
Fig 1Reported cost split of $102,725, in thousands of dollars.
  • The gap. By his own per-run numbers, the generation runs for 15 minutes come to $1,350 to $5,250. He puts animation costs at about $20,500. He did not say what else sits inside that 20%, so the difference may be other paid tools, images, sound or retries he did not count as runs.
  • The point most replies missed. Most of the money paid people: a director, two writers, a lead animator, two animators and an editor are credited.
Animated isometric chart: a tall grey block labelled Labor 80%, a short teal block labelled Animation 20%, and a thin orange slab labelled Generation runs, $1,350 to $5,250, our arithmetic.
Fig 2Labor, animation and the generation runs, drawn to scale from PJ Ace's numbers.

§ 03The tools he named

Step Tool he names What he says it did
Planning Claude Lists the characters, props and vehicles, then splits the script into 30-second prompts
Design GPT 2.5 Sunburst Wide exploration of character and prop variants
Design, final Seedream 5.5 High-resolution versions of the picks, and 21:9 location plates
Animation Seedance A wide pass of each scene, then closer coverage anchored on screenshots
Table 2What each tool did, per his thread
  • Two passes. He says the first pass locks where everyone stands, and the second uses screenshots of it to get closer coverage in the same positions.
  • No 3D. “We didn’t do any 3D workflows for this film” because, he says, a large team made the ingredients-based approach easier.
  • Audio. He says he made big strides in audio but would publish that guide later; the thread does not name the audio tools.

§ 04What he says about longer films

  • In one reply he said a feature still costs much more than a short. “It’s way cheaper than traditional but still will be millions”, he wrote, or low tens of millions with A-list talent and a hybrid shoot (reply).

§ 05What we did not check

  • We did not watch the episode or count its shots, so the 30-sequence figure is our arithmetic from the 15 minutes he gives.
  • He gave no line items, and the 80/20 split is his own. Dreamina, the series partner, funds the episodes, so this is not an independent budget.
  • We did not find his audio guide; he said it was still being written.

§ 06Where CellCog sits

CellCog is our product, an AI employee platform. Our video agent runs on Seedance 2.5 and our image agent on GPT Image 2.5, two of the model families named in his thread. We had no part in this film and have no tie to Dreamina. Our own tests of Seedance against other video models are in Seedance 2.5 vs Kling 4.0.

§ 07Sources

  • PJ Ace: thread on X, November 13, 2026, 14:30 UTC, and his replies linked above. Read through X’s API at 14:16 UTC on November 14, 2026.
  • Latent Matinee: Prison Break, Part I, checked November 13, 2026, read November 14.
Frequently asked5 questions

Q1Did the AI cost $102,725?

No. PJ Ace says 80% of the $102,725 was labor and 20% animation costs. His own per-run numbers put the generation runs for a 15-minute episode at $1,350 to $5,250 by our arithmetic, well under the roughly $20,500 he gives for animation.

Q2Which AI tools did he use?

His thread names Claude to list characters and split the script into 30-second prompts, what he calls GPT 2.5 Sunburst and Seedream 5.5 for character sheets and location plates, and Seedance for animation. He says this episode used no 3D workflow.

Q3How long is the episode?

Part I runs 4:40. He says the full episode will be about 15 minutes once Parts II and III are out over the following two weeks.

Q4Who made it?

PJ Ace is creator and executive producer and Beau Fipke directs, per the credits in his thread and on Latent Matinee. Dreamina is the series partner.

Q5Does he think AI films are cheap now?

He says a feature would still cost millions, or low tens of millions with A-list talent and a hybrid shoot, while being way cheaper than traditional.

Published 14 November 2026 All Workflows & use cases →